Like many sound and music geeks, we are deeply influenced by the epic saga of Star Wars. When the music comes through the speakers while the screen goes black and shows those words:”A Long Time Ago, In a Galaxy Far, Far Away” still gives us goosebumps to this day.
We are very fortunate to have been chosen by Motive Studios to help with the music editing of STAR WARS: Squadrons! Working with composer Gordy Haab’s fantastic score was an absolute treat.
Thank you to everyone at Motive! This is one of our dreams come true.
The game is available now!
Story
Star Wars: Squadrons is a space combat game set in the Star Wars universe developed by Motive Studios and published by Electronic Arts. The game features both multiplayer game modes and a single-player campaign. Set after Return of the Jedi, the campaign alternates between the New Republic’s Vanguard Squadron and the Galactic Empire’s Titan Squadron, both of which become involved with the Republic’s Project Starhawk; Vanguard Squadron wants to ensure its completion, while Titan Squadron attempts to destroy it.
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Features
PROTECT THE GALAXY : Pilots will triumph as a team across known and never-before-seen battlefields, including the gas giant of Yavin Prime and the shattered moon of Galitan.
MASTER LEGENDARY STARFIGHTERS : Take full control of different starfighter classes from both the New Republic and Imperial fleets, such as the X-wing and TIE fighter.
STAY ON TARGET : Complete in intense 5v5 dogfights, unite with your squadrons to tip the scales in monumental fleet battles, and experience a unique Star Wars™ story.
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To provide the best experiences, we use technologies like cookies to store and/or access device information. Consenting to these technologies will allow us to process data such as browsing behavior or unique IDs on this site. Not consenting or withdrawing consent, may adversely affect certain features and functions.
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The technical storage or access is strictly necessary for the legitimate purpose of enabling the use of a specific service explicitly requested by the subscriber or user, or for the sole purpose of carrying out the transmission of a communication over an electronic communications network.
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The technical storage or access is necessary for the legitimate purpose of storing preferences that are not requested by the subscriber or user.
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