Pixel Audio

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Ulric Corbeil Trudel

President / music composer

After ten years playing music in various bands and also working for those on an administrative level, Ulric has acquired a solid experience, giving him today the ability to give a direction and a long-term vision to the company. He is also a composer with great melodic talent. From hovering folk to aggressive electro, his music is always an encounter between the world of acoustic instruments and electronic sounds.

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Eric Shaw

R&D / music composer

In 1998, Eric made his first movie soundtrack and it has never stopped since. After studying music at Collège Lionel-Groulx, he worked as a keyboardist in several local groups (L’Indice, Le Husky, Kevin Thompson, etc.) and has composed music for more than thirty productions ranging from theater, film, video games to advertising. He is currently pursuing studies at Université de Montréal and he’s particularly interested in technological advances in music and sound design.

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Mathieu Beaudet

Operations / music composer

With nearly twenty years of experience in composition and computer music production, Mathieu is a specialist in orchestral music creation. His past as a member of a cultural organization’s board of directors, as a MIDI programmer and as an arranger has enabled him to acquire knowledge in music technologies and work structures that earned him the place of Pixel Audio’s director of operations.

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Sean Gauthier Neilson

Marketing and business development

With over seven years experience in digital media and advertising, Sean tasks are related to sales / marketing and business development in Pixel Audio. Contracts, new opportunities and strategic partnerships are his responsibilities. His mission is to take care of specific tasks from the left part of the brain to free the creativite mind of the team of composers.

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"Pixel Audio's soundtrack is the definition of "melodically atmospheric" - the way that the music sets the game's mood is complete, breathtaking perfection."

- Brandon Klassen, Tomb Raider HQ

our projects

our services

Specializing in video game, Pixel Audio offers a complete audio and music production service for all audio and video support. Depending on your needs and the project specifications, our expertise extends from composition or editing original music, to integration in your programming software.

Composition

This is the raison d’être of Pixel Audio. We will cover a wide range of style and atmospheres to satisfy those who have a clear idea, or direct those who are still searching.

Music Editing

We have a strong experience in editing original music. In addition, we offer delivery in modular form for any piece composed by our in-house composers.

Integration

We guarantee that our delivery complies with the technical specifications provided for your project, which means easy integration on all platforms. We also offer an integration service to ensure some peace of mind at the end of the project and the optimal use of your music.

Sound Design

Pixel Audio supports audio production for video games on all platforms.

Voice Over

For voice recordings of all kinds, from advertising to video games, our team will welcome you in a warm atmosphere to allow the actors to deliver the best of themselves. Pixel Audio also offers the opportunity to work with actors located in studios anywhere in the world and to lead sessions in the comfort of a Montreal based studio.

"Hitman GO is cool […] it's backed up by a sparse jazz soundtrack that I could listen to all day."

- Owen Faraday, Pocket Tactics

contact us

Let's Talk

Thank you for considering Pixel Audio for your music/audio team on your project. Tell us briefly about your ideas, your needs and your expectations. We will quickly assess your project and contact you to discuss about opportunities of collaboration.

A form is too formal? You can simply write us an email.

Note: All projects will be studied. The information collected is used only to contact you and will never be disclosed to third parties.

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T: 514-210-3353
E: info@pixelaudio.ca

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